I personally believe in this game and it's creators and as much as I have seen it's beautiful and pretty darn trippy and I give them props for stepping out of their safety zone in order to work towards achieving their goals and I would think it not too much of a strain on one's budget to give $1 a month (or one million dollars, mwa ha ha) I mean I'm sure a lot of you have spent $60 on games you barely even touched. So, $1 a month over a two year period is only a total of $24, (you can cancel your pledge at any time, I might add) that's not even half as much as all the $60 games that are usually cookie cutter games that have been reskinned or concepts that have already been done and someone decided to throw together their version because it was an easy way to make a buck by exploiting work that someone else already did. You could instead purchase the game outright if you wanted, the base purchase price is set at $21 I believe, which is even cheaper than $1 a month for the estimated two years of the games development. I mean it's not as if they are even asking for a lot, $120,000 (or $160,000) for two people to live on for two years while working on a game with this amount of conceptualized replayability is a pretty minimalistic request.
I know this seems like a sales pitch, and it is, but I analyze people and personalities (I know, it's creepy, right) and I get nothing but good vibes from them, which is uncanny because I never get nothing but good vibes from anyone, ever. So, I believe their plight is one worth backing, even though there is little in the way of game content at the moment I have a well informed guess that once the monetary situation is no longer a problem that will change rather quickly in a positive manner, of course.
So, if you like the game's concept as of thus far and can't afford to support it's development or you can't be bothered to donate it's cool, but money makes things happen, no money, nothing is going to happen or, at the very least, things will progress more slowly and usually with less quality. I mean, it's just one of those things like death and taxes you just can't get around it and since they completely own the company and haven't sold their souls, so to speak, for necessary funding the patronage is very important. I would personally prefer the programmer(s) of the game I am interested in to be in good spirits and well fed versus depressed and hungry, it just doesn't seem like one would get the highest quality of game possible in return without so much as basic living accommodations for the people making it.
(F.y.i. I am in no way affiliated with Duangle and this is but my personal take on things, I do think they are awesome people, that the game has "WIN" stamped all over it, and I have a personal problem with good people who are trying their best and working their hardest suffering for no good reason.)